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Friday, July 17, 2009

Star Wars : Knights Of The Old Republic I (PC Game)


Star Wars: Knights of the Old Republic (KotOR) is a role-playing game developed by BioWare and published by LucasArts. It was released for the Xbox on July 15, 2003, for Microsoft Windows on November 19, 2003, and on September 7, 2004 for Mac OS X. The Xbox version is playable on Xbox 360 with its Backward Compatibility feature. The PC version was re-released as part of the Star Wars: The Best of PC collection in 2006 as a limited release. The sequel, Star Wars: Knights of the Old Republic II The Sith Lords, was developed by Obsidian Entertainment at BioWare's suggestion as BioWare wanted to focus on their own intellectual properties. Jeremy Soule wrote the soundtrack score for the game.

Gameplay


This game's system is based on Wizards of the Coast's Star Wars Roleplaying Game, which is based on the d20 role-playing game system derived from the Third Edition Dungeons & Dragons rules. Combat is round-based; time is divided into discrete rounds, and combatants attack and react simultaneously. However, the number of actions a combatant may perform each round is limited. While each round's duration is a fixed short interval of real time, the player can configure the combat system to pause at specific events or at the end of each round.
The alignment system tracks actions and speech—from simple word choices to major plot decisions—to determine whether the player's character aligns with the light or dark side of the Force. Generosity and altruism lead to the light side, which will make the player's skin appear vibrant as well as light blue mist surrounding their feet, while self-serving or violent actions will lead the player's character to the dark side, which will alter the character's appearance, turning their eyes yellow and their skin gray and scarred.
Non-combat interaction with other characters in the game world is based upon a dialog menu system. Following each statement, the player can select from a list of menu responses. The dialog varies based on the gender of the main character.

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